TGJ3M_Multimedia_Design_Editing_assignments

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=Assignments=

Now that you've been exposed to the various stages of multimedia production, it's time to put them into practice. We will work on 4 assignments in this respect.

1) __Assignment #11 - Freeze Frame Action Sequence__
 * You will be exposed to importing media into Premiere, how to insert media onto your timeline, cutting clips and sequencing them using the CTI and finally keyframe animation of various effects

2) __Assignment #12 - Matching Movements (editing for dialogue)__
 * You will be exposed to sequencing media, putting in audio clips and aligning them to video clips, adding video clips

3) __Assignment #13 - Jedi__
 * You will be exposed to greenscreen chroma-keying as well as video-mattes

4) __Assignment #14 - Jedi lightsaber__
 * You will put in practice various aspects of video/audio editing you learned throughout the unit

4) __Assignment #15 - Music Video__
 * You will put in practice various aspects of video/audio editing you learned throughout the unit



Assignment #11 - Freeze Frame Action Sequence[[image:tgj3m_video_retro_title.png align="right"]]
In this lesson you will demonstrate how to set fonts, motion and colour to create a Retro Intro Effect. **Using the group storyboard,** you and your group will create a 45 second – 2 minute teaser trailer for your new movie based on a Jackie Chan concept (costumes are encouraged). Once complete please render your video and submit your video to the Handin Folder on the school server. Follow each section for which export format you will choose.

Important to this process, you will need to have 3 particular points where you will 'freeze-frame' to show the star so make sure that when you are setting up filming, you have enough time to use some 'freeze-frames' of the main actors (i.e. make sure that each actor has his/her own free space at least once during the filming process. **Once you have obtained the footage necessary for editing, you can begin the assignment**. SHOOT YOUR FOOTAGE AT 1280x720p AT 30 FPS

__Step 1 Install a new font__
Visit [|www.dafont.com.] You are going to choose a 70's retro looking type font (I have chosen Star Avenue)

Once you have downloaded the font you will need to extract the zipped file (you do this by right clicking on the font and choose unzip) open the unzipped folder and copy the font onto the D: drive. Right click and INSTALL the font.

__Step 2__: Setting up the file

 * Start Premier Elements and create a New Project called Assignment #11.
 * Ensure you're in Expert mode.
 * Deselect audio tracks 2 and 3
 * Rename video tracks to Main Video (Video 1) and Titles (Video 2)
 * Import your video

__Step 3: Editing the clips__
Edit the clips by moving the CTI to the desired location of your clip. Either click the scissors icon, or press CTRL-K. This will split the video sequence at this point. Arrange the video sequences, in order, to tell your story.

__Step 4: Create your intro effects__
Note: Depending on the length and group number you will need to modify the step by steps. This step by step is based on a group of 3 student. You will have 3 'freeze-frames' one for each actor in the film.

__Colours Used__


 * 1st Freeze-frame,
 * R=200 G=30 B=40


 * 2nd Freeze-frame,
 * R=200 G=30 B=130


 * 3rd Freeze-frame,
 * R=50 G=200 B=50

__Add Freeze Frames__


 * Move the CTI to position 1 (towards the beginning where actor 1 is shown), In Elements 11 onwards go to the top menu and click on TOOLS>FREEZE FRAME. Leave Default of 5 seconds. Select "insert in Movie".




 * In the EFFECTS Menu at the bottom right choose Effects then type in "Crop" drag onto Freeze Frame
 * In the properties space in the top right click on APPLIED EFFECTS Crop Image so that the height is full screen but the image is off to one side.

//**Repeat for the freeze frames for actors 2 and 3.**//

In the ADJUST menu at the top right choose COLOUR RGB and type in the RGB values from colour 1 in the instructions above for the first freeze-frame. The first one should be a strongly red colour. //**Repeat applied colour for the freeze frames for actors 2 and 3 using colours 2 and 3 listed up top.**//
 * __Colours__**

Step 5: Add Titles
1. Move CTI to just after you've frozen your first actor. Go up to Title on the top menu. You have now added a title which is editable. 2. Click on Title Button Type and choose your retro-font. Type in the ridiculous name for your actor. 3. Ensure the image is off to one side of your crop

//**Repeat this titling process for actors 2 and 3.**//

Step 6: Add Motion to your freeze-frames
1. Select your first clip in the main title line. Go to the top right panel on your scre en and click on APPLIED EFFECTS 2. Choose Motion 3. Click on the Open Keyframes icon (the little stop watch at the top right of the window) this opens your keyframe editing window. Ensure the CTI is at the beginning of the freeze-frame clip. We're going to add a keyframe for everything to do with the freeze-frame's motion by expanding the motion menu (the little triangle next to Motion) and by clicking the little stopwatch. This adds an initial keyframe which is a diamond shape appearing in the keyframe animation area you're working in. This locks your first clip position in X/Y space as well as your scale, rotation etc... Next, put your CTI ("play-head") about 1/2 way through the clip. Click on the Add Keyframe button (the little stopwatch) next to position. It will make another little diamond under the position 'layer' where your CTI is. We did this because we want our clip to hover in space for a moment before sliding off the screen. It will do this because we anchored our X/Y position with a keyframe at the beginning of the clip. It continues to be in the same spot to 1/2 through because we committed a 2nd keyframe to that SAME X/Y position by keyframing it at 1/2 through the clip. Next we're going to slide the clip off-screen. 4. Move your CTI to the end of the FREEZE FRAME change your second value of the x position to around 1500 to ensure your frozen-frame is off screen. It will make the keyframe for you. The x position is the first of the two values under the motion menu. (e.g. In 420, 240 -> 420 would be the x value). 5. Scrub your play head to view your change - if at any point you want to remove all the keyframes and reset your clip, you can do this by clicking on the little stopwatch by Motion and it will prompt you with a "are you sure you want to do this" message.

//**Repeat for the other two FREEZE FRAMES changing one of the positions (X or Y) so that your image is off screen but do not allow it to move over the text. Choose different directions, e.g. left, then right for actors 1 and 2. Actor 3 can be either side**//

Step 7: Add Motion To Your Titles
1.Select your first clip in the main title line right click and select APPLIED EFFECTS in the upper right space. 2. Choose Motion 3. Toggle an initial keyframe as in step 6. 4. Move your CTI to 1/2 way through the clip. Toggle a keyframe to anchor it (making it appear static for 1/2 the clip). 5. Move your CTI to the end of the FREEZE FRAME and change your value of the y position to +600 (or whatever makes it just off the screen up or down) so the text is offscreen. 6. Scrub your play head to view your change.

//**Repeat for the other two FREEZE FRAMES. Mix up the direction the text goes off, up or down.**//

Step 8: Add a Title To Your Movie
1. Click your Home Key (which sets the CTI at the beginning) 2. Click on the Title dropdown menu at the top of the screen choose DEFAULT TEXT 3. Choose the Font you downloaded and installed. 4. Type in a title of your choice 5. Center your text 6. Click on the little colour palette in the text properties panel and from that choose Linear Gradient

7. Enter the following colour Values R= 200 G= 0 B= 0. Ensure the right side slider position is white 8. Select your title clip and right click to select "APPLIED EFFECTS" in the properties space Choose Opacity and FADE OUT

Step 9: Add Credits to your movie
1. Click your End Key 2. Click on the Title Key 3. Choose the Font you installed 4. Type in the credits for your actors 5. Center your text 6. Choose your Colour Properties and choose Linear Gradient 7. Enter the following colour Values R= 200 G= 0 B= 0 8. Animate the end credits with an animation of your choice (e.g. an opacity fade, a X/Y scroll....).

Step 10: Final Touch
Select your first clip on the Main Title Line Right Click APPLIED EFFECTS choose OPACITY and choose FADE IN

Step 11: Renders
1) Click on Share & Publish (top right) and Personal Computer. From the menu at top right choose AVCDH. Point Premiere to the D: drive to your working folder and choose a filename for your movie. Click on PRESETS and from the dropdown menu choose MP4 HD 720p 24.



This will export a file that is a MP4 file - **submit this to my handin folder**.


 * Submit this MP4 to my handin folder**. **Do not give me the .prel file, I cannot use it.**

EXEMPLAR media type="vimeo" key="151534684" height="281" width="500"


 * __EVALUATION__**


 * **CATEGORY** || **4** || **3** || **2** || **1** ||
 * **End Product Content** || The resulting product is a masterful fusion of camera-work, editing and stylistic choices. || The resulting product is successful, but the occasional editing choices or camera-work leave the piece short of perfection. || The piece contains many poor choices in camera work, editing, and/or style choices. The viewer is often lead to distraction. || The project might have been well done, but it is lost in a morass of errors. ||
 * **Steps** || All steps are followed and the end product is exemplary. || Generally all steps are followed, there are small errors in layers/editing. || Generally the product is as it should be, though there are enough errors in replication that final product is awkward. || Large errors in replication of the product. ||
 * **Use of Time** || Used time well during each class period (as shown by observation by teacher, and documentation of progress in journal)with no reminders. || Used time well during most class periods (as shown by observation by teacher, and documentation of progress in journal) with no reminders. || Used time well (as shown by observation by teacher and documentation of progress in journal), but required reminders on one or more occasions to do so. || Used time poorly (as shown by observation by teacher and/or documentation of progress in journal) in spite of several reminders to do so. ||



Assignment #12 - Editing action with dialogue
Editing isn't just about finding the best shots and cutting them together. Not only do you need to select the shots you want to use, but you also need to decide when to make the edit between them. A good edit is so seamless that the viewer doesn't realize there has been a break in the film. To create a smooth edit you need to take into consideration factors such as the direction and speed of movement and the framing of shots.

Editing action is a good way to get experience making these decisions because it is easier to see when an edit doesn't work. In this activity you will assemble a sequence that focuses on action and attempt to make smooth edits between the shots.

The geography of a space in film is tricky because viewers don't have a map of where everything is located. A viewer can only see the actor's current location. Every other location in your scene is in one of two places: to the left or to the right If you consider the camera positions that when edited together to make fluid motion, you can see that they have something in common. Camera positions 1, 2 and 3 are all on one side of the actor and positions 4,5 and 6 are on the other. As long as you worked with camera positions that were on the same side of the actor, the screen directions of the shots matched. However, when you crossed over to the other side of the actor, he appeared to be moving in the other direction.
 * The Axis**

In order to keep consistent screen directions, imagine that the actor is moving along a line. That line, referred to as **the axis**, is the boundary line for your camera positions. You can select either side of the line for filming, but once you start shooting on one side of the axis, you need to stay on that side. When you cross to the other side of the axis you reverse the screen direction of movements. This is called //breaking the axis.// or //breaking the 180 rule//. To maintain a consistent screen direction, make sure you don't break the axis while filming. This axis should always be considered in filming, even if you are shooting a scene where there is no movement media type="youtube" key="27KCpefUMxU" width="560" height="315"

When editing a conversation, it is natural to cut to the character who is talking in the scene. But the most dramatic acting can take place when an actor isn't speaking. The way an actor reacts to a line spoken by someone else can sometimes be the most powerful moments in your film. Consider a scene where a doctor is talking to a woman.


 * Doctor:** “I have some exciting news; you're pregnant.”

At the exact moment that the doctor is saying that line, the most dramatic shot to use is not a close-up of the doctor. Instead you want the camera to be on the woman, to see her reaction to this news. A **reaction shot** is a shot that focuses on the character who is not speaking. Reaction shots are typically short Watch a real conversation between two people. You will see one person talk. Then the second person will be ready to say something. Before they start talking, the second person will use body language to indicate to the first person that they have something to say. They may nod, or take in a breath or shake their head You can duplicate this in a filmed conversation by overlapping the video from the second shot with audio from the first. This is referred to as //leading with the video// and is a common technique used in editing conversations (L cut). You can also //lead with the audio// by introducing the audio track from the second clip over the video of the first (J cut)

Leading with the video overlaps the video from the second shot with the audio from the first. Often an actor will have a very strong reaction just before they are about to speak. Leading with the video lets you capture their reaction shot and continue the shot where they are speaking.

[[image:tgj3m_matching_actions5.png]]
Using the following 4 clips, assemble the dialogue into a finished product. Here is the script to review it:

[|CLIP 1] [|CLIP 2] [|CLIP 3] [|CLIP 4]

Alternatively - if you want to use students from SCHS to edit, then download the following clips: [|CLIP1] [|CLIP 2] [|CLIP 3] [|CLIP 4]

Step 10: Submit the assignment as a rendered AVCHD - MP4 720p 24fps

 * __EVALUATION__**


 * **CATEGORY** || **4** || **3** || **2** || **1** ||
 * **End Product Content** || The resulting product is a masterful fusion of camera-work, editing and stylistic choices. || The resulting product is successful, but the occasional editing choices or camera-work leave the piece short of perfection. || The piece contains many poor choices in camera work, editing, and/or style choices. The viewer is often lead to distraction. || The project might have been well done, but it is lost in a morass of errors. ||
 * **Steps** || All steps are followed and the end product is exemplary. || Generally all steps are followed, there are small errors in layers/editing. || Generally the product is as it should be, though there are enough errors in replication that final product is awkward. || Large errors in replication of the product. ||
 * **Use of Time** || Used time well during each class period (as shown by observation by teacher, and documentation of progress in journal)with no reminders. || Used time well during most class periods (as shown by observation by teacher, and documentation of progress in journal) with no reminders. || Used time well (as shown by observation by teacher and documentation of progress in journal), but required reminders on one or more occasions to do so. || Used time poorly (as shown by observation by teacher and/or documentation of progress in journal) in spite of several reminders to do so. ||



Assignment #13 - Jedi Force-Saber: Greenscreens, false lighting, masking & colour adjusts
[|Source in part] The Reverse Action effect is one of the easiest and quickest effects to accomplish in Premiere Elements. You can apply the effect in less time than it took you to read that last sentence, yet it has the potential to be one of the most powerful and dramatic visual effects in your video-editing arsenal. In this chapter you use it in a scene where a Jedi, having had his light saber knocked to the floor, uses The Force to pull it back to him. You will also learn how to use a Point of View shot to help sell, or convince, the audience that what is happening on screen isn’t a special effect. Suspension of disbelief only takes you so far. With a modern audience, you need to work a little harder; this is why you will use 2 pieces of shot footage in this assignment.

You can use the Reverse Action effect for dramatic and comic purposes, and you can apply it to virtually any clip with interesting results. You’re probably familiar with the Jedi “power of the force”; another example you may be familiar with is the Bionic woman leaping up great heights (again, what you’re seeing is the stunt person leaping down, played in reverse—when they are not using wires, that is). You can use this effect, too, to show your son leap out of a pool, your daughter slide up the slide, or a friend extract a candy bar out of his mouth and reassemble it back into its wrapper. Because this effect is found on the Time Stretch dialog (which is used to speed up and slow down clips), reversing clips and at the same time changing their speed or duration are natural effect companions.

Clips to get
1) Shot as a wide-shot - you will use the green screen and ensure lighting is set so that there are no areas of light/dark shadow on the green screen behind the actor. Use the studio green-screen. As a class we'll film this. The actor will be captured looking quickly off-stage as if there's something dangerous approaching then look down at his lightsaber on the ground. 2) Shot as a mid-shot - In front of the green screen, the actor will use the force to pull the lightsaber (off) towards their hand (in fact, you're filming them dropping it and then reversing the clip in post-production).REMEMBER TO THINK THE SCENE THROUGH IN REVERSE 3) Shot as a POV - in front of a green screened floor. Get a shot of the actor dropping the lightsaber (so you can reverse it) REMEMBER TO THINK THE SCENE THROUGH IN REVERSE

Start Premiere Elements and create a New Project called Jedi and NTSC > DV > Standard 48kHz. If the Timeline is set to the Sceneline, switch to the Timeline. De-select the audio tracks 2 and 3 (Hint: right-click Track Header; deselect Show Audio Tracks). Import your footage.
 * __Step 1:__**

Rename tracks 1 and 2 to the following (Hint: Right-click the track name; select Rename):
 * Video 1: Background
 * Video 2: Movie
 * Video 3: POV

The green screen is only necessary if you are going to remove the background at a later stage. However, you do need to be aware that when you reverse time, everything in the background also goes backward! So again, when you set up your shot, it is essential that you think about what is in the frame (known as blocking a shot) and then lock down your camera and tripod, even before an actor makes it onto the stage area. Once you are set to shoot, get the actor to run through the moves a few times. The actor needs to move fluidly, and he should be aware that he is acting the scene in reverse. Dropping the object later becomes picking up the object. This skill can be hard to master so keep your footage rolling during practice so that if something magical happens during a practice you can use it as final footage.
 * __Step 2:__**

From the internet [|get the following picture] and use it as a background. Go to the APPLIED EFFECTS section and SCALE it up to make it look like it's right for the proportions of your actor and move the POSITION to be in the bottom right corner.

__**Step 3:**__ Place your footage of your Jedi in front of the green screen in video layer 2. As long as your jedi doesn't move around too much, use the effect called **garbage matte** to trim away unwanted green screen before you apply your green screen keys.

To do so you need to:
 * Go to the EFFECTS area in the bottom menu
 * Type 'gar' into the text field to reveal the garbage effects available in Premiere Elements.
 * Drag the 4 or 8 -Point GARBAGE MATTE onto your Jedi clip
 * Go to the APPLIED EFFECTS area in the properties panel area
 * Click on Four-(or 8) Point Garbage Matte - click the actual title, this gives you control handles for the 4 points. Otherwise you can fine-tune the points by entering the matte by clicking on little triangle to open details about the matte.
 * If some of those points are outside your field of view for whatever reason, right-click inside the Monitor panel area and choose FIT - OR lower or simply enter numbers in the x/y coordinate system that will appear on screen.

The more time you spend with the Garbage Matte effect the less time you have to spend trying to remove the green screen background. This is because the Green Screen Key (like other Chroma tools) only has to work on the visible areas of the clip, anything that is not obscured by the garbage matte. Using the garbage matte cleverly can save a badly filmed green screen clip from never being used

Specifically, the location of any item on the screen can be defined by its x (horizontal) and y (vertical) coordinates. For an NTSC signal (the television standard in the North America, Japan and a smattering of other places in the world), the broadcast __**ratio**__ of horizontal length (left and right) and the vertical length (up and down) is 16:9 (widescreen). Which translates to either 1280 x 720 or 1920x1080 depending on the broadcast. These generally get referred to as the vertical # of lines and how often they're refreshed. Either progressively (every line is refreshed ever cycle) or interlaced (every other cycle). Thus, a vertical resolution of 720 lines every cycle (progressive) is 720p, or interlaced, 720i. Likewise, 1080p or i. You use these numbers when you’re positioning items on the screen as coordinates.

__**Step 4:**__

In video making, removing the background, whether it is blue or green, is called creating a clean key. In this context, clean means that the audience can see none of the green screen, either in the background or as a green halo surrounding the actor. In this section, you attempt to remove as much of the green as possible using a variety of different effects, including the Auto Color and Auto Contrast effects as well as the Green Screen Key effect. When all these effects are used together on a green screen clip, they should help create a clean key and reveal the Science Fiction background beneath! As a final step to a later clip you will use the Non Red Key effect to defringe (remove green around the actor’s fingers and hair) - but we'll apply that in a later step depending on what type of program we're using, so don't do it now.


 * Select the Jedi track. If it is not already open, click on the ADJUST MENU up in the properties space. Click on auto adjust.
 * Select the LIGHTING. Click on AUTO CONTRAST.

__**Step 5:**__

Applying the green screen effect.


 * Click on Effects down in the bottom menu. Type in GREEN and drag GREEN SCREEN KEY on to your jedi clip.
 * Adjust the effect until there is no real green left visible. The 'sweet spot' will be determined on ambient lighting conditions.

__**Step 6:**__

Drag onto your Movie layer (video layer 2) your second video clip (the mid-shot) of the Jedi looking down at his/her lightsaber and preparing to pull it to their hand by the Force. This is going to be put on the timeline AFTER the first Jedi clip you finished editing in steps 1-5. Remember of course that everything is in reverse in this particular clip so when you first put it in it will look 'wrong'.


 * Apply a 4 or 8 point garbage matte to your clip and position it as in step 3.
 * Apply the auto-contrast and auto colour as in step 4
 * Apply the green screen key effect as in step 5
 * Because we can see details of our Jedi more clearly do to this shot being a mid-shot, we'll be able to see face of the actor. You should just be able to see green fringe surrounding those body parts.

After these adjustments, the mid-shot of the Jedi clip should look something like that in the screenshot at right. PRO TIP If you are having trouble removing all the green, review the placement of your garbage matte and move some of the points to see if you can reduce the number of adjustments and/or Chroma Key effects you need to use.

When you first apply the Green Screen key to a clip, you rarely get a perfect result. What you typically see is the first layer of green removed from the back ground of the green screen clip, revealing the hazy background behind the clip. The background itself is revealed as if behind a curtain. As you tweak the two key settings for the Green Screen key—Threshold and Cutoff—you’ll gradually see the background emerge and the foreground become brighter and more pronounced. Tweaking too far causes the figure in the foreground to deteriorate, allowing some of the background to bleed through. Typically, the Threshold and Cutoff settings are the same, and when you find the right settings for the clip, the scene looks natural, with little, if any, evidence that a green screen was used.


 * Troubleshooting a Green Screen Project**

Sometimes, no matter how well you thought you set up your green screen backdrop, or how well you thought you had the backdrop and your subject lit, when you get your clip into Premiere Elements and apply the Green Screen key, what you see is mud. All you know is that the thing doesn’t look like it’s supposed to. Perhaps it’s the color of your background. Maybe it’s your lights (or lack of them). Maybe it’s the fact that your green screen material has gotten a bit too wrinkled or you didn’t quite stretch it (or iron it) enough this time. Chroma Key to the Rescue! With the Chroma key, you can choose the color by either selecting it from the background using an eyedropper tool or by picking it from a color swatch. After you’ve applied the key, go to the Properties view, click the triangle next to the Chroma key, and then select the eyedropper tool. With the eyedropper tool, click a color in the background of the clip in the Monitor panel. The color swatch next to the eyedropper tool is now the same color as the color you selected. Clicking the color swatch next to the eyedropper tool brings up the Color Picker dialog. This is an alternative way to select your starting color for the Chroma key. From the Color Picker dialog, you can either select a color by clicking it or you can enter a numeric value. Adjust the Chroma Key to eliminate the green.

As you may notice the first time you use this effect, at first the Chroma key does a rough cut, a kind of wide sweep, and removes a certain amount of the background. In order for you to remove the rest, you need to tweak the Chroma key’s controls. On the Properties view, you can adjust the Similarity setting for the Chroma key by dragging your mouse across the setting (or by typing in a value) until as much as possible of the background disappears. You can also tweak the controls to adjust the key until, hopefully, all of the background has been eliminated. Controls for the Chroma key include Blend (how and to what degree it merges with the background), Threshold (the amount of shadows included in the selected color), and Cutoff (how dark or light the shadows are). (The green disappears and reappears as you make adjustments.) Keep in mind that you can apply the Chroma key as many times as necessary to completely eliminate all of the background color or colors in the clip.

__**Step 7:**__


 * Right-click the 2nd Jedi clip to bring up the contextual menu.
 * There are many choices here, but you are after Time Stretch, which appears near the middle of this list. Click it once to bring up the Time Stretch dialog.
 * Leave all other settings as they are, but place a check in the Reverse Speed box.
 * Click OK and the Reverse effect is applied to this clip.
 * Playback the Timeline to see the Jedi use The Force to pick up his weapon of choice.

You can keep the sound moving forward. One problem with reversing action (or adjusting speed) is that the sound also gets modified. If you choose to leave the sound unaltered using the Maintain Audio Pitch check box, keep in mind that doing so puts lip movement out of sync with speech. Also, if you choose to speed up your footage but keep the soundtrack normal, the video of the clip finishes before the audio, thereby clipping the audio. For example, a child saying, “Dad, watch me slide down the slide!” in the unaltered clip may become, “Dad, watch…!” in the altered version. Or, for that matter (in reverse), “!...hctaw ,daD”.

So far you have created the illusion of the Jedi picking up his/her weapon with just the power of his mind. Cool. But it all seems to be over very quickly and the saber itself isn’t very clear until the last second. What you need is a selling shot! In this section, bring in the point-of-view clip you filmed into the Preview window. Define a selection that you want to use, then insert it into the Timeline on the POV movie layer. You need to match its time with that of the mid-shot in video layer 2.To do so follow these steps:
 * __Step 8:__**
 * bring your POV shot (seen below) into the POV video layer. (ProTip - right-click the POV video clip and delete audio from this layer since we don't need it - then right-click the left edge of the timeline near [[image:jmcintyre/delete-empty-audio.png align="right"]]audio2 and choose Delete Empty Tracks. This will tidy up your timeline view)


 * Add a Four- or Eight-Point Garbage Matte to the POV clip
 * Adjust the garbage matte so that it gets rid of any unwanted background but doesn’t clip the moving “saber” handle (Hint: Properties view; select the effect name; adjust matte points).
 * Add the Auto Contrast and Auto Color effects to the POV clip
 * Add the Green Screen Key from the Effects panel and adjust the sliders to remove as much green as possible
 * Reverse time to 'pull the saber' into their hand
 * Put the cobblestone background picture you got onto the Background (video layer 1) and scale it to fit.

__**Step 9:**__

Finish by leaving your Jedi ready for a fight (but before the lightsaber 'activates') such that you go back from your POV shot, to your wide shot you took at the beginning. So the sequence of events goes:
 * 1) wide-shot, your Jedi glances over his/her shoulder at some approaching danger.
 * 2) mid-shot, your Jedi begins to force-pull the lightsaber into their hand (reverse-time)
 * 3) POV shot,your Jedi force-pulls the lightsaber into their hand (reverse-time)
 * 4) wide-shot (from original footage setup) the jedi has the saber and is ready for a fight. Don't bother "firing up the saber" in this assignment.

__**Step 10:**__ Submit the assignment as a rendered COMPUTER>AVCHD and MP4 HD 720p 24fps


 * __EVALUATION__**


 * **CATEGORY** || **4** || **3** || **2** || **1** ||
 * **End Product Content** || The resulting product is a masterful fusion of camera-work, editing and stylistic choices. || The resulting product is successful, but the occasional editing choices or camera-work leave the piece short of perfection. || The piece contains many poor choices in camera work, editing, and/or style choices. The viewer is often lead to distraction. || The project might have been well done, but it is lost in a morass of errors. ||
 * **Steps** || All steps are followed and the end product is exemplary. || Generally all steps are followed, there are small errors in layers/editing. || Generally the product is as it should be, though there are enough errors in replication that final product is awkward. || Large errors in replication of the product. ||
 * **Use of Time** || Used time well during each class period (as shown by observation by teacher, and documentation of progress in journal)with no reminders. || Used time well during most class periods (as shown by observation by teacher, and documentation of progress in journal) with no reminders. || Used time well (as shown by observation by teacher and documentation of progress in journal), but required reminders on one or more occasions to do so. || Used time poorly (as shown by observation by teacher and/or documentation of progress in journal) in spite of several reminders to do so. ||



Assignment #14 - Lightsaber glow[[image:http://thecoolgadgets.com/wp-content/uploads/2009/07/Jedi-LightSaber-Duo-Pack.jpg]]
__**Step 1:**__ Create a new folder called Light-Saber. Open Premiere and save the file into that folder.

__**Step 2:**__ Deselect the audio tracks 2 and 3 (Hint: right-click Track Header; deselect Show Audio Tracks).

Rename tracks 1 and 2 to the following (Hint: right-click the track name; select Rename): Video 1: Background (picture from previous assignment) Video 2: JEDI (your footage) Video 3: Saber (the light saber image you'll include in the next step)
 * __Step 3:__**

__**Step 4:**__ Get the following clips: 1) The exported MP4 from your last project (or if you don't have enough film of you waving the saber around, then shoot new footage) 2) Grab this picture of a .The pictures should be saved into your working folder. OPTIONAL; Using sounds from [|the starwars fan website] to bring your clip alive. Save them into your working folder, then insert them into either your narration or soundtrack layers (TIP: just because they're called narration and soundtrack doesn't mean they HAVE to be that....they're simply just audio layers). 3) The MP4 from before will be in the JEDI layer, the saber picture will be in the saber layer. Drag them both in at the beginning. If you see the Videomerge box, click No because you do not use that effect in this tutorial.

__**Step 5:**__


 * Move the CTI to where the Jedi closes his/her hands around the sword handle and the saber will be turned 'on'. Choose the Movie track and cut the video at this point (Ctrl-K).
 * Adjust the saber clip to start at the point in time where you just cut (HINT: this will be the point in time when the saber 'turns on'). Extend the saber clip to the full length of the clip underneath after this point (so the saber's always visible after it's extended).

__**Step 6:**__


 * Open the APPLIED EFFECTS and locate the ANCHOR POINT. Move the anchor point so that it's on the end of the saber that meets the hilt. This way when you extend it and rotate it it will do so from this anchor point.

__**Step 7:**__

You now keyframe the saber launching from the handle as the Light Saber activates. You then keyframe the saber to the movement the actor makes with the handle of the saber. This can be time consuming....if it is long, you'll have a lot of keyframing to do.


 * Send the CTI to the beginning of the saber clip by pressing Page Up or Page Down on the keyboard.
 * Click the saber clip once to select it.If it is not already open, click the Properties button to open the Properties view and click the motion section. Click the checkbox that says CONSTRAIN PROPORTIONS and scale your (probably __**width**__, if not height) so it's about 2 or so.
 * Toggle the keyframes area open using the Show Keyframes button.

__**Step 8:**__

__**Step 9:**__
 * The saber should be 'off' (or the picture hidden) when the split clip first begins. Two seconds later the saber should be fully extended. To do this we're going to click on the stopwatch on the left side of POSITION, SCALE HEIGHT/WIDTH and ROTATION. Notice the keyframe indicators on the right side under the CTI?


 * We're going move the CTI forward a half second or so to where we think the saber is fully extended (maybe 5-10 frames?)
 * Scale the Width to match an "extended saber". Make the width whatever value you think it should be in order to look "right" (for me it's a value of 45, but it depends entirely on how you shot your scene).
 * Rotate your saber so it matches the angle of your actors hands.

__**Step 10:**__
 * Now for the tedious part. repeat Step 9, moving the CTI five frames forward each time and creating new positions and rotations for the saber until you have reached the end saber clip.TIP To create a flare or fan smear movement for the laser, make sure the top clips are slightly further apart while the sword handle is moving, and only bring them together when the sword handle is no longer moving.
 * This is time consuming, but will really look realistic after you're done.
 * OPTIONAL: if you want to go for realism you can add the effect FAST BLUR to places where the motion of the saber is fast (and probably in blur dimensions horizontal only). Again, you'd keyframe it so the blur is 0 when the saber's moving slowly, and increase the blur when the saber's moving fast.

The more keyframing you do, the better the effect looks. However, you don’t need to add a keyframe for each frame of the movie. Premiere Elements can calculate where the keyframe was and where it needs to be and work out, in most cases, where the rest of the keyframes need to be. Sometimes you need to do a little bit of tweaking, but if you have a massive Timeline with a massive Light Saber fight going on, you need to be aware that keyframes eat up memory and rendering time, and sooner or later you will run out of one and get an error with the other.

__**Step 11:**__
 * Drag the Alpha Glow effect to the saber clip.
 * Alter the Glow to around 13 and the Brightness to 111. Leave the Start Color as is, but change the end color to a shade similar to the outer color of your saber beam (in this case, light blue) and place a check in the Use End Color box. NOTE The Alpha Glow effect won’t show up until you move the CTI up and down the clip.

__**Step 12:**__ >
 * This will add opacity keyframes so that little glitches in the beginning and the end of the clip won't be seen.
 * Make sure the saber clip is selected and that the CTI is at the very start of this clip. Show Properties (keyframing menu)
 * click on the triangle to open the opacity controls.
 * Turn Toggle Animation on for Opacity.
 * Reduce the Opacity to 0% at the beginning of the clip.
 * Move the CTI five frames into the clip by pressing the right arrow on the keyboard five times and increasing Clip Opacity to 100%.
 * Move the CTI to the very last frame of the clip and reduce Clip Opacity to 0.0%.Move the CTI five frames backward and increase Clip Opacity to 100%. NOTE Premiere Elements creates a new keyframe for you at this point.

__**Step 13:**__
 * We're going to add sound now. Go into my TGJ3M folder and I've got a series of lightsaber effects. Copy them all to your D drive.
 * Choose a lightsaber activating sound and put it in the saber layer under audio at the point where the saber activates.
 * Choose lightsaber 'swooshing sounds' and place them in the saber layer under points where there should be swooshing sounds.
 * Add a good star wars soundtrack to the soundtrack layer at the very bottom. Make sure it takes up the whole movie length.

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 * EXPORT AS AVCHD MP4 HD720p 24** and submit the work to me.


 * __EVALUATION__**


 * **CATEGORY** || **4** || **3** || **2** || **1** ||
 * **End Product Content** || The resulting product is a masterful fusion of camera-work, editing and stylistic choices. || The resulting product is successful, but the occasional editing choices or camera-work leave the piece short of perfection. || The piece contains many poor choices in camera work, editing, and/or style choices. The viewer is often lead to distraction. || The project might have been well done, but it is lost in a morass of errors. ||
 * **Steps** || All steps are followed and the end product is exemplary. || Generally all steps are followed, there are small errors in layers/editing. || Generally the product is as it should be, though there are enough errors in replication that final product is awkward. || Large errors in replication of the product. ||
 * **Use of Time** || Used time well during each class period (as shown by observation by teacher, and documentation of progress in journal)with no reminders. || Used time well during most class periods (as shown by observation by teacher, and documentation of progress in journal) with no reminders. || Used time well (as shown by observation by teacher and documentation of progress in journal), but required reminders on one or more occasions to do so. || Used time poorly (as shown by observation by teacher and/or documentation of progress in journal) in spite of several reminders to do so. ||