TGJ2O_3d-Extruding-fins

include component="page" page="course_tabs_header" include component="page" page="menu_tgj2o_3D" =EXTRUDING= Using a virtual "Cookie Cutter"


 * **1. Create a "Cookie Cutter"**
 * View your saucer from the side, and turn on SNAP TO GRID
 * Use the straight "Spline" Tool [[image:http://anim8or.com/manual/buttons/b_line_u.gif caption="external image b_line_u.gif"]] and draw a CLOSED object roughly the size & shape for a Saucer fin profile. || [[image:jeffmay:Anim8or-Extrude.jpg caption="Anim8or-Extrude.jpg"]] ||
 * **2. Select the spline and use BUILD - EXTRUDE**
 * The command will bring up the following "dialogue"
 * X-AXIS is the direction you'd like to "push" your cookie cutter in (ie - towards the screen
 * LENGTH is the thickness of your "cookie" - you only want a "wafer thin" fin, so change it to 2
 * SEGS is how many "layers" your cookie will be sliced into. Set it to 1 to keep the polycount low. You don't need a "multilayered" cookie.. or fin
 * CAP the Start and End to create a top and bottom to your cookie - otherwise it'll just be walls

SOMETIMES your spline shape is too complex to create a start and end "cap" - in these cases you can SOMETIMES get the desired result by selecting "Don't Tesselate Caps" || ||
 * **3. Use QUAD VIEW to position your new fin.**
 * Pay close attention to the FRONT view - you want the fin to be be split EXACTLY along the y-Axis! || [[image:jeffmay:Anim8or-Extrude04.jpg caption="Anim8or-Extrude04.jpg"]] ||

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